Who should attend & why?
Esports is the fastest growing global live-entertainment sector, with revenues expected to hit $1.557 billion by 2023, a projected increase of 101% from 2018.* Globally, the total esports audience is also forecast to grow by 64%, reaching 646 million by 2023.*
The inexorable rise of esports is seeing new venues being built to accommodate the rising stars, existing stadia and arenas are being transformed to host the ever-growing number of tournaments, and new multi-purpose city centre ‘hubs’ as well as hospitality spaces incorporating esports are being developed as key community drivers.

Capitalising on this explosive growth, the Esports Venue Summit from PanStadia & Arena Management magazine and Stadia & Arena Events will inspire new ideas, connect new communities and generate exciting new business opportunities.
No other industry event focuses solely on the venue – whether it’s a sports venue, a commercial/retail development, a leisure/entertainment facility or any building type. The Esports Venue Summit will offer a unique opportunity to learn about both current and emerging trends in the industry and to meet and network with key figures in the market, including esports tournament organisers, team owners, private equity & venture capitalists.
The event will help to connect end users such as senior sports and entertainment venue managers, operators, developers and municipal officials with organisations involved in all aspects of esports hosting, venue design, operations and technology, from concept through to delivery.
Attendees will have a unique opportunity to learn about both current and emerging trends in the industry from both dedicated esports venue stakeholders and existing venues already hosting these events.
Now taking place for 2020 entirely as a Virtual Event Week, the Esports Venue Summit is essential for anyone wanting a slice of the action, including:
- sports & multi-purpose entertainment venue owners & operators
- municipal/local authority sports department & leisure/entertainment officials
- commercial/retail property developers
- hospitality chains / sole traders
- sports club executives
- senior principals from architecture, engineering & construction companies
- esports property owners, operators & games developers
- events rights holders & cities/venues bidding to host future esports events
- esports team owners & senior executives
- esports tournament/league organisers
- broadcasters & streaming outlets
- systems integrators & project consultants
- private equity & venture capitalists
- solution providers
- students in either full or part-time education studying the business of esports and/or esports management
PLEASE NOTE: ESPORTS VENUE SUMMIT LIVE AT TWICKENHAM STADIUM, LONDON, UK, WILL NOW TAKE PLACE 21-22 JULY 2021
All images below taken at various Stadia & Arena events



2020 Speakers
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Ben Akroyd
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Manuel Angulo
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Matthew Batchelor
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Bert Beattie
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Boris Bergerot
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Chi Bhatia
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Nikita Buffee
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Seb Carmichael-Brown
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Chris Chaney
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Daniel Cossi
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James Dean
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Chris Dite
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Troy Dunniway
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Anke Ellis
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Lale Ergin
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Andy Fahey
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John Fazio
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Ben Feferman
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David Fenlon
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James Fraser-Murison (moderator)
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Michael French (moderator)
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Mo Goyal
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Andrew Haworth
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Michael Heina
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Mark Hempel
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Jamie Hindhaugh
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Stephen Hogg
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Adam Horodecki
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Albin Hübl
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Chester King
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Chris Kissack
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Erik Londre
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Marco Luigi Lucchino
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Tom Lynch
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Jonathan Lyth
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Robert Mathews (moderator)
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Phid McAwesome
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Alex McBride
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Greg Merkel
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Brian Mirakian
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Alex Mizui
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Dean Offord
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Martin Omes (moderator)
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Jin Teik Oon
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Chris Overholt
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Gavin Poole
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Cameron Reed
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John Rhodes
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Alastair Richardson
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Tom Rockhill
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Ursula Romero
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Nick Sautner
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Koen Schobbers
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John Sheehan (moderator)
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Craig Skilling (moderator)
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Ben Stuart
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Adam Van Atta
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Jason Vanderground
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Calum Wallace
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Nicky Wightman
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Dr Marc Williams
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Martin Wyatt
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Joebert Yu
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Tatiana Zheltomirska