About Esports
Increasingly becoming integrated into the mainstream sports industry, esports is the fastest growing global live-entertainment sector, with revenues expected to hit $1.557 billion by 2023, a projected increase of 101% from 2018.* Globally, the total esports audience is also forecast to grow by 64%, reaching 646 million by 2023.*
Games such as League of Legends, Dota, FIFA, Call of Duty and Fortnite have huge followings and attract mass audiences to live events.
The inexorable rise of esports is seeing new venues being built to accommodate the rising stars, while existing stadia and arenas are being transformed to host the ever-growing number of tournaments.
With venues seeing tens of thousands watching their heroes compete on the digital battlefields for millions of dollars of prize money, Esports Venue Summit is the perfect platform to discuss the opportunities in this sector and to understand the requirements of this evolving global industry.




2022 Speakers
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Ben Akroyd
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Simon Benson
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Graham Brown
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Andrew Colgan
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James Dean
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Nicole Du Cane
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Phil Englert
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John Fazio
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James Fraser-Murison
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Chris Grundy
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Andrew Haworth
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Alan Head
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Sinead Hosey
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Bob Hunter
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John Jackson
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Jonathan Lyth
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Brian Mirakian
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Dominic Mulroy
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Chase Neukam
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Martin Omes
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Marina Papadopoulou
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Grant Paranjape
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Chris Postell
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Wayne Powell
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Ewan Prentice
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Isobel Robins
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Craig Ryan
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Kieran Sanford
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Jim Sephton
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Adam Soan
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Eric Solem
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Michael Spatny
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Wim Stocks
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Ed Tomasi
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Scott Wakelin
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Jon Winkle